Empowered Leaders - Leaders are charged and empowered to lead R&D work throughout the school.
Structural Foundation - A public framework that authorizes, empowers, and defines research
and development in education.
Prototyping - process for researching and developing new products, practices, approaches, and
systems.
Commitment to innovation - R&D work is authorized by the school.
Engaged Communities - R&D continuously engages and partners with local and global communities.
School Community - Engages in R&D work within the local community to build a culture of
innovation and inform R&D work.
Global Community - Engages in R&D work beyond the school developing partnerships and
relationships that bring new competencies, opportunities, and context to R&D work.
Intrinsic Motivation - You can’t force people to change, you can only help them want to.
Agency - The ability to shape the work from day to day, make decisions, being responsible.
Expertise - Gaining knowledge and skills.
Connection with peers - Socially connected work and sharing the work with others.
Future Connection - A relationship with the future exists that guides and compels R&D work today. A
future connected school is optimistic, builds pathways, and expects obstacles.
Trends - Understanding and anticipation of how global trends will impact the practices,
approaches, systems, and environments for learning.
Relevant Learning - Learning that meets important needs that emerge suddenly in an
accelerating change environment.
Skill Capacity - Learners, inquirers, and doers are continuously growing, developing, and using their
innovation skills.
Recruitment - identifying, enlisting and recruiting curious self-directed individuals.
Skill Development - professional learning and applied practice focused on innovation.
Resource Capacity - Resources ensure sustainable inquiries and capacity to act on emerging
opportunities.
Budget - Access to funds for research and development (funding should be a constraint, not a
barrier to agile R&D.)
Facilities - Access to places and spaces for meeting with teams, running prototypes, hosting
events, and displaying R&D work.
Materials - Quick access to basic materials and sustainable sourcing practices for specialized
materials.
Design Thinking Competence - Design Thinking is embedded as a core process for research, capacity
building, and innovation.
Capacity - Amount of competence and knowledge for design thinking.
Always Beta Culture - An expectation for developing quality prototypes, that meet teaching and
learning needs, with an expectation for ongoing development.